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augmenting spaces: a response

the poetics of augmented space // lev manovich augmented space: physical space overlaid with dynamically changing information, multimedia in form and localised for each user does this form become irrelevant/invisible, or if ppl end up with new experience in which spatial and information layers are equally important? dynamic between spatial form and info → how…

interaction design: a response

rhetoric of video games – ian bogost animal crossing analogy to late stage capitalist – the more material possessions he took on, the more space he needed, and the more debt he had to assume to provide that space – culture that tells us we require specific things the player experiences the way his debt…


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